Lecture 51 Introduction to Strategic Interactions
- Strategy = action (or a course) that a person takes when aware about the mutual dependence of results for herself and others.
- Strategic interaction = in which people are aware of ways in which actions affects others
- Depends on one's and others' actions
These models of strategic interaction are called games.
Game Theory¶
- Each actor knows that their benefits depend on everyone's actions.
- A Game describes
- players = who interacts with whom
- feasible strategies = actions available to players
- information available = what each player knows while making a decision
- payoffs = outcomes possible for action-combinations (also = Expected utility)
- Understanding interactions based on constraints (to their actions, motives and beliefs about others' actions)
- self-interest
- concern for others
- fairness ke liye preference
- Conflict of interest & Mutual gains
- Sometimes self-interest can lead to good outcomes for everyone.
- Limit actions of people for the general good.
- On the other hand, good for none.
- Sometimes self-interest can lead to good outcomes for everyone.
Internalize the effects of our actions and contribute to social goals.
Elements of a Game¶
- Players
- Strategies
- Cooperating = taking a risk, opponents may take advantage and reduce our payoff OR in favor of both (Both better off)
- Defecting = increase own payoff at the expense of the others
- Rule = complete plan of action
- strategy = specific action or move
- Payoffs
- Game theory \(\neq\) Decision theory
- Decision theory \(\to\) Single player's decision matters
Forms of Game¶
- Normal-form representation
- move simultaneously
- clarify strategies, payoffs and players
- matrix
- Extensive-form
- don't move simultaneously
- sequence matters, involves a game tree
Example of an Analytical Game¶
- "Which tire?" (95 marks)
- The final grade depends on the answer of both the students. Either both get A or both F.
- The two friends are playing a game against each other (though they are not competing against each other)
Nash Equilibrium in Pure Strategies¶
- Nash Equilibrium = strategy profile \(\implies\) each strategy in the profile is a 'best response' to the other strategies in the profile.
- Meaning, you can't do any better than this given what other players are up to.
- Nash Equilibria ← each player plays one of the individual strategies available to him or her. (four Nash equilibria, one for each tire)
Pure Coordination Game¶
- Player's interests are perfectly aligned.
- Let's meet (But don't know which one of the two coffee shops.)
- 0 or 1 utility.
Payoff matrix
$$
\begin{matrix}
& \text{CCD} & \text{Starbucks} \
\text{CCD} & 1,1 & 0,0 \
\text{Starbucks} & 0,0 & 1,1 \
\end{matrix}
$$
There are two NE: \((\text{CCD},\text{CCD})\) and \((\text{Starbucks},\text{Starbucks})\).
- First number is the payoff of player I, strategy is listed in the leftmost column \((\text{first},\text{second})\)
In some coordination games, interests fail to align.
Impure Coordination Game: Battle of Sexes¶
a.k.a. "Bach or Stravinsky"
- Player I: Woman = concert
- 2 if both concert,
- 1 if both theatre
- 0 if separate places
- Player II: Man = theatre
- 2 if both theatre,
- 1 if both concert
- 0 if separate places
Here there are 2 NEs: \((\text{Concert},\text{Concert})\) and \((\text{Theatre},\text{Theatre})\)
But utilities are different (one is more better off than another) \(\implies\) Impure. And one of the player would prefer another, but is worse off if he chooses that.
- No straightforward connection between Nash equilibria and "best" outcome.
Examples of Games & Derivations of NEs¶
- \((U,L)\) and \((D,R)\) are 2 NEs
- \((U,L)\) is superior
$$
\begin{matrix}
& \text{L} & \text{R} \
\text{U} & (5,1) & (2,0) \
\text{D} & (5,1) & (1,2)
\end{matrix}
$$
- \((U,L)\) is the only NE
- if player 1 chooses \(U\)
- then player 2 will not choose \(R\) (as it will make him worse off "0")
- \((D,L)\) is not because
- if player 1 chooses \(D\)
- then player 2 will choose \(R\) (he gets 2)
- (U,R) is the NE though there are better outcomes…
- (8,4) and (9,6) is better for both
- BUt If II selects M, I selects D
- if I selects D, II selects L
- if II selects L, I selects U
- if I selects U, II selects R
- if II selects R, I is better off with U (which he already has selected) so he will stick to U.