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Lecture 16 Menu Effects

  • Menu Effects
    • Type of FE which refers to how people choose from several options in a menu (rather than description)
    • Different types of ME, all involve choice heuristics

Types of ME

  1. Attraction or Decoy Effect
    • Principle of reference dependence
    • Dan Ariely #psychologist (author of Predictably Irrational) calls it decoy effect* (in marketing)
    • Subscription of economist magazine (100 MIT Sloan's students)
      • 1-year online subscription: $59 (16 students)
      • 1-year print subscription: $125 (0 students)
      • 1-year online and print subscription: $125 (84 students)
    • When only two options were present, outcome was
      • 1-year online subscription: $59 (68 students)
      • 1-year online and print subscription: $125 (32 students)
    • Reasoning
      • All three options, Option 3 offers more quality \(3 \succ 2\)
      • But when only 1 and 3, there is confusion about tradeoff and thus prefer the cheaper and less profitable option 1.
      • The second option is the decoy
    • \(\implies\) Example of PR
    • Marketing implications. Firms offer decoys that they don't really intend them to buy
      • Firm has two main offerings on the table. \(A\) and \(B\).
      • But, \(A\) is more profitable. To encourage them to buy it...
      • Provide a decoy \(A-\) which is inferior to \(A\) so that people choose it.
  2. Preference for the salient
    • People simplify a complex decision by choosing a salient option1
    • e.g. Supermarket shoppers, a large shelf filled with different brands. Thought factor of limited attention is also important
    • 2008 #study: investors prefer to buy stocks in the news even if the news is bad.
    • Being first on the list is often a considerable advantage
      • 1981 American Airlines: travel agents booked the first flight that appeared on their computer screen: 53%
        • somewhere on the first screen: 92%
      • \(\implies\)The airline manipulated the order of flights as they appeared in the booking system, to increase profits.
      • Ultimately led to complaints from other airlines, and intervention from federal government.
    • "First on the list" heuristic in political arena
      • 2008 study: first candidate on the list got advantage, especially for a minor party
      • \(\implies\) voters use irrelevant information when they lack other informational cues.
    • Order of items can be relevant in complex ways
      • e.g. 2012 study: mixed-brand options. Descending price order \(\implies\) people tend to choose higher-priced items... and vice-versa
      • Reason:
        • association between price and perceived quality
        • reference dependence (comparison with other items on the list)
  3. Compromise Effect
    • People frequently choose the middle option to represent a compromise (trade-off)
    • Results from Extremeness Aversion: avoid options at the extremes of relevant dimension
    • High-end brand (like apple) may increase sell of expensive products
      • By introducing super-expensive products
      • The expensive ones seem like a good compromise between the cheaper and the super-expensive ones
    • Low-end brands tend to do the same By introducing super-cheap products
    • \(\implies\) Diamond-studded swimsuits on one end and swimsuits that are made of degradable materials.
  4. Choice avoidance
    • Counterintuitive: Paradox of choice
    • Marketing managers: "We offer a wide variety of choices, so it must be good for the consumers". \(\implies\) Consumers: Mendokse, I won't buy anything here.
    • 2000 #study: opportunity to taste 6 jams vs 24 jams (simple- vs difficult-choice treatment)
      • Findings: more consumers stop to sample jams in difficult-choice treatment. Fewer actually buy them (4/31)
    • 2010 #study: inexperienced investors invested less when many choices were presented. And vice-versa for experienced investors.
    • Making complex choice decisions is stressful. Avoid stress!
    • 2007 #study: Post-decisional regret: compasion between alternative chosen and the union of the positive attributes of alternatives rejected. (more the number, higher the regret)
      • \(\implies\) contradiction SM's view of opportunity cost, compare only the NEXT BEST OPTION.
    • Another paradox: People are averse to single-option offers
    • 2013 #study: when only single DVD player was offered, people deferred the purchase
  5. Momentum Effect
    • Initial purchase \(\implies\) enhances the purchase of a second, unrelated product (PSYCHOLOGICAL IMPULSE)
    • 2007 #study: Purchase likelihood of key chain increased with the purchase of an unrelated "driver" item (educational CD)
      • The two goods were not complementary
      • No reduction in transaction costs by buying both
  6. Vicarious2 consumption effect
    • A #study related to choice of food items: more healthy items on the list \(\implies\) choose less healthy food items than otherwise
      • "mere presence of healthy food option" vicariously fulfils nutrition-related goals and allows them to indulge.
  7. Confusion

    • Not a preference. But an effect of cognitive failure
    • e.g. Mistaken trade of stock. MCI instead of MCIC
    • e.g. Voting for candidates mistakenly, cause there names were next to the intended candidate.
  8. Expectations Effects

    • Expectation of happiness can lead to disappointment
    • 2003 #study People's plan for millennium celebration of 2000.
      • People who spent the most time, effort and money tend to be the least satisfied
    • Reference point phenomena
    • Lower utility after the event, may be offset by the higher utility with the anticipation of the event. \(\implies\) anticipatory utility.
    • People may defer pleasurable experience in order to prolong the anticipatory utility
    • 2013 #study "When wanting is better than having"
      • Materialistic people
      • Hedonic high before the purchase "This product will change my life..."
      • Hedonic decline after "..."
      • Such pattern in utility was not found in people low in materialism
    • Another aspect in Predictably Irrational #book:
      • Our behavior and Utility we drive from activities and consumption depend on our expectations
      • When we think "It will be good", it will actually be good, and vice versa
    • 1996 #study
      • After a world-unscrambling task, involving words related to old people
      • They themselves started walking slower than the control group (not primed with such words)
      • \(\implies\) Subliminal messages are important in prompting expectations, as well as expectations on behavior.
    • 2008 #study Placebo for reducing pain (self-report of pain is subjective)
      • Subjects administered electric shocks in two consecutive treatments
      • Given a placebo "drug" purported to be a painkiller before the second.
      • Reported less pain in the second. The "drug" was a Vitamin C capsule.
      • More interestingly, when they were told the painkiller costs $2.5, almost all subjects felt pain relief. But at a discounted 10 cents price, only half of them did.
    • 2005 #study (objective way to determine effect of price)
      • Energy Drink SoBe Adrenaline Rush
      • Performance: ability to solve anagram word puzzles
      • Students at the regular-priced beverage reported less fatigue subjectively, and also performed better (objective) than those who were given at one-third the price,
      • Regular-priced... students didn't perform any better than the control group who didn't consume the drink.
      • (No Drink \(=\) High Drink) \(\gt\) Discounted drink
    • 2015 #study (Performance of branded products)
      • Use of brand status, improved performance by consumers
      • Twist: Consumers took the credit of improved performance themselves (overconfidence)
      • Author: Brand status \(\implies\) self-esteem \(\implies\) task-induced stress \(\implies\) improved performance
    • 2013 #study (conflicts the previous study)
      • thought consumers rate branded products highly, and prepared to pay more... their performance may be lower
      • Consumers rate their performance relative to other uses
      • Reference point: abilities of high-status brand consumers
      • \(\implies\) Lower expectation regarding one's own abilities

  1. The prominent/popular option. Buy an Apple phone if you have money, even if you don't know what features it presents 

  2. Experience through another